“Overcrowded” is an ongoing video series created using generative AI—each loop a simulated memory of humanity under strain. The works do not document real events, but instead hallucinate emotional truths: the feeling of being lost in a crowd, of reaching for air, of dissolving into the masses.
These are not accurate recollections. They are flawed impressions—artificial remembrances built from data, bias, and approximation. The AI does not understand what it sees; it reconstructs. In that reconstruction, individuals blur. Faces repeat. Movement stutters. The crowd becomes less a collection of people and more an organism of survival and disappearance.
Each piece loops endlessly, not to resolve, but to trap. Within the repetition lies a kind of quiet tension—a machine endlessly replaying its guess at what pain or pressure might look like, mimicking our most human experiences without context or comprehension.
Overcrowded is not just a study of AI aesthetics—it’s a meditation on identity
OVERCROWDED #1
In this looped hallucination, bodies blur into a singular, writhing mass—faces half-formed, limbs overlapping in a futile attempt at escape. Some figures push forward, desperate to break free, but are inevitably swallowed back into the swarm. This is not a crowd; it is a collapsing identity—a memory of humanity misrendered by a machine. In Overcrowded #1, the individual dissolves. The effort to stand out becomes part of the cycle. No one escapes.
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OVERCROWDED #2
A crowd surges toward a subway car already too full, their movements synchronized yet aimless. The doorway becomes a chokepoint for humanity-where the need to move forward eclipses the possibility of belonging. Each man is dressed the same, driven by the same invisible force: the fear of being left behind. In this scene, there is no destination-only the pressure to not fall out of step. It's not survival. It's participation. If this is how a machine imagines humanity, it sees not ambition, but anxiety. Not purpose, but pattern. The crowd is not a gathering of people-it is a system malfunctioning in perfect rhythm. Each figure is a fragment of data, repeating, overlapping, merging into a single desperate gesture: Don't miss the train.
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OVERCROWDED #3
Overcrowded #3 captures the stillness of being lost in the crowd—not in panic, but in quiet disconnection. Figures cluster tightly, shoulders brushing, faces cast in shadow or turned away. There’s no interaction, no eye contact—only the subdued presence of many, together but alone. The machine hallucinates a scene of perfect density—neither violent nor chaotic, but disturbingly composed. It’s a moment suspended in time, where nothing happens yet everything feels heavy. In this loop, alienation doesn’t scream—it lingers. The crowd breathes as one, but no one is truly seen.
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OVERCROWDED #4
In this looped hallucination, the crowd becomes a pulsing, suffocating tide—figures climbing, reaching, then collapsing. There’s no aggression, only the constant motion of desperate emergence. Faces briefly surface before being pulled back under, their clarity lost in a swell of limbs and shadow. There is no climax, no escape—only repetition. The cycle of rising and falling becomes a quiet struggle. Overcrowded #4 captures the tragedy of a machine simulating the human instinct to survive, without ever understanding what it means to be lost—or found—in the crowd.